I would like to start by saying that I’m definitely considering HTC Vive over any other VR solution. I’ll list some ideas on why I think so.
Cost and Accessibility of Samsung Gear-VR
You’ll need your own samsung device for gear VR.
If we buy a phone to be shared it can cost $300 for a used S6 or even more If we buy it new.
Otherwise, accessibility would be limited for non-samsung owners.
The future of VR
The vive is sort of setting the trend for VR hardware. It’s solved a lot of problems concerning interaction with the virtual environment as well as finding a good mechanism for in-game locomotion. These improvements make a world of a difference.
Specifically… a combination of position tracking and proper VR-controller design offers a greater sense of presence, and in general, a more immersive experience. I believe that future VR hardware is going to start resembling the Vive.
Performance
The performance bottleneck of a Vive will be the Vive hardware itself and a beefy PC owned by the digital media committee. The performance bottleneck of a Gear VR is the phone being used and the quality its sensors. Sensors that aren’t included with VR applications in mind.
With these sort of hardware restrictions in mind… The Vive has a refresh rate of 90Hz compared to a Samsung device’s 60Hz. That refresh rate number is an important factor in VR.
For this reason things like subtle movements of objects in a virtual environment are harder to pick up on Gear VR than it is for the Vive or Oculus (the Oculus has a comparable refresh rate of 90 Hz)
Another thing to consider is that lower frame-rates are also thought to be one of the major causes of VR simulator sickness.