Hello everyone. So, soon I want to work on a Vr experience as an art project and was thinking that I could turn it into a class. I would like this to be a multi-part class that would go through pre-planning, lore, 3d modeling, coding, testing, and user feedback.
Now saying this, I am NOT a professional at this or that I will know everything. I’m just going to do the research beforehand to then help/lead a bunch of members to create their own virtual world.
Any questions, comments, concerns, suggestions, and violent objections?
I really want to see a virtual tour of the makerspace, We have the CAD floorplans already that would be a good start. We also have several 3D scanning techniques and I’m sure a lot of our tools and stuff are on GrabCAD already.
Great! My computer should be fixed soon. I also need to know if everyone doesn’t mind using unreal for the game engine. Otherwise look out for the class in a couple of weeks.