At the low, low cost of $20 million, this could have been yours.
And they were also awesome for this:
“An Evans & Sutherland computer was used in the creation of the Project Genesis simulation sequence in Star Trek II: The Wrath of Khan, which was one of the first computer graphic sequences ever used in a movie.” (Wikipedia)
Yes, Star Trek 2 was released a month earlier on June 4, 1982 vs Tron’s 9 July 1982. Tron was the first to use computer graphics extensively through out the movie and was the bulk user for the Evans & Sutherland Picture System (PS2).
Hard to believe that it was all achieved on something no powerful than a TI-80 and took up a corner of the room:
Could have sworn that it was the C64 but your right that the IBM PC 5150 did get release in Sept. of '81 so it already had a head start so I can’t argue with you there though by the end of the year the C64 did beat out as the most popular.
I was fortunate to get to go to NCC in Houston that summer. I drooled over the advance C64 information; I do not think it was available for purchase until late that summer.
Another drool-worthy development was printers below $1000. Anybody remember the Paper Tiger?
just think, if one can build a GPU rig for data mining that can handle Teraflops of data for around $800. We could posibly break the petraflops barrier with that kind of money.