Autodesk Remake has a feature to upload multiple photos (135 in this case) of an object into the cloud and it returns a 3D model. I did this with my car, here are the results. The aberrations are due to me not taking enough photos from the top facing down.
What sort of file output options are there? If it’s just a point cloud with superimposed images that’s neat but frustrating to mesh. If it’s an STL or some sort of solid body, that’s much cooler. If the latter is the case can you adjust the mesh density to output a relatively smooth solid?
There are many file output options and the software will even optimize the output for a specific program. The software also has many model cleanup tools including a decimate tool.